Story:
John Dalton receives the order to retrieve seven indestructible artifacts from different worlds before other are doing so to misuse the resulting super weapon by assembling the artifacts. Together with his crew (Aida, Isaak and Ne'Ban) he sets out from planet to planet and manages to collect them all. The assembly was done as planned, but the super weapon (of an extinct warrior race) does not contain itself and everything gets out of control. As the lone survivor John suceeds to escape and annihilates the race.
Trivia:
- Unreal 2 – The Awakening was released at the start of February 2003.
- There are the following weapons:
- T-13 Dispersion pistol
- M32 'C.A.R' Combat Assault Rifle
- Magnum pistol
- M406 Grenade Launcher
- M700 Shotgun
- MP3 Rocket Launcher
- Drakk Laser Rifle
- Shock Lance
- Sniper Rifle
- Spider gun
- Takkra
- Gun Turret
- Rocket Turret
- Field Generators
- UA69 Flamethrower
- Grenades
- Unreal 2 – The Awakening utilizes the Unreal Warfare engine.
- Since Unreal 2 was called Unreal Episode 2 at one point and the domains UnrealEpisode2.com to UnrealEpisode6.com had already been registered, it is assumable for having a new episode each year.
- The game's length should endure about 25 hours.
- Thanks to the engine's performance the game scenery should be designed 100% to 200% more detailed than before.
- Aside from that the texture compression should allow photo-realistic textures up to a resolution of 2048×2048 pixels.
- This is how the Unreal 2 logo looks like:
- And this is how the box looks like:
- Supposedly a P3 with 800 MHz and a GeForce 3 is already enough for smooth gaming. Sure enough, at least a GeForce 4 is required to fully enjoy Unreal 2.
- By the way the dialogs will be spoken 100% lip-synchronized.
Official images:
Download the screenshots 1 to 99!