C+C: Generäle: Die Stunde Null | |
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Jahr: | 2003 |
Entwickler: | Electronic Arts Los Angeles |
Publisher: | Electronic Arts |
Originaltitel: | C+C: Generals: Zero Hour |
Kürzel: | ZH |
Executive Producer: | Mark Skaggs |
Komponisten: | Bill Brown, Mikael Sandgren |
Wertung PCG: | 83% (11/2003) |
Neuste Version: | 1.04 |
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Geschichte:
Mmh? Aso, Du meinst wieder das:
Nachdem die USA die Terrororganisation geschlagen hatte, wusste noch keiner, dass die GBA längst nicht tot war. Die GBA schlug erneut zu, nachdem sie die internen Machtverhältnisse geklärt hatte: Die USA konnte kaum dagegen halten. Recht schnell eroberte die GBA ganz Europa und die USA mussten Europa verlassen, sich um Ihr eigenes Land kümmern. Bis China ins Spiel kam: Mit atomarer Gewalt befreite China Europa von der GBA und brachte den Weltfrieden zurück. Die USA hatten auf ganzer Linie versagt.
Interessantes:
- Die Stunde Null kam am 23.09.2003 raus.
- Nüdel-Düdel... Ihr wisst schon.
- Enthalten sind 15 neue Missionen verteilt auf drei Kampagnen.
- Jede Seite verfügt über drei Generäle mit spezialisierten Fähigkeiten.
- Die originale Ankündigung im Generals Forum am 07.07.2003:
New C&C Announced
[ General Discussion | Posted on 07.07.03 @ 03:16 am ]
The new C&C has been announced it is .... Command & Conquer Generals Zero Hour!!!!!!
The official press release reads;
Top Generals to Collide in EA`s Command & Conquer Generals Zero Hour;
Mon July 7, 2003 06:02 AM ET
Top Generals to Collide in EA`s Command & Conquer Generals Zero Hour; First Expansion Pack for Command & Conquer Generals in Development
REDWOOD CITY, Calif.--(BUSINESS WIRE)--July 7, 2003--Prepare to unleash the absolute latest in modern weapons technology against the world`s most powerful Generals in Command & Conquer(TM) Generals Zero Hour (working title). Published by Electronic Arts (Nasdaq:ERTS) and developed by EALA, Command & Conquer Generals Zero Hour is the first expansion pack* for Command & Conquer Generals and is targeted for release on the PC this fall 2003 under the EA GAMES(TM) brand.
Players will wage a global war to become the ultimate General of modern warfare as they square off against the world`s most elite commanders. An all-new Generals Challenge mode will allow players to control any of 9 distinctive armies in battle through 9 computer-controlled Generals. After defeating the AI Generals, players will have the ability to select conquered armies to play online.
"The Generals Challenge mode adds an exciting new dimension to the RTS play experience," said Mark Skaggs, executive producer EALA. "Players will have a host of new units to play with and new strategies to learn as they battle against the top Generals in the world."
Selecting from an arsenal of new high-tech weaponry and a wide variety of new units, players will employ whatever it takes to remove enemy Generals from power. With new weapons such as the US Specter Gunship or Global Liberation Army (GLA) combat motorcycles, players will have all the firepower they`ll need for global domination. Three new campaigns featuring 15 new singleplayer missions challenge gamers to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo, infiltrate a U.S. intelligence building, or send in special operatives to capture weapons of mass destruction.
*The original Command & Conquer Generals game is required in order to play Command & Conquer Generals Zero Hour. Additional information can be found at www.generals.ea.com. - Hier gibt's den Uncut Patch für C+C Generäle: Die Stunde Null, der alle Zensuren aufhebt. MIRROR!
Offizielle Mappacks:
Editoren / Tools:
- FinalBIG V0.4 -Zum Öffnen der .BIG-Dateien.
Offizielle Bilder:
Die Screenshots 1 bis 11 könnt ihr hier laden!